![What would your solution be against camping? Mine is that if the killer stays within "x" meters of the hooked survivor for "x" amount of time, chance of self unhooking are 50%/60% What would your solution be against camping? Mine is that if the killer stays within "x" meters of the hooked survivor for "x" amount of time, chance of self unhooking are 50%/60%](https://preview.redd.it/what-would-your-solution-be-against-camping-mine-is-that-if-v0-x30oa9yz0c2a1.png?auto=webp&s=34a895dc43039775447d06384abe0267eb39fdd4)
What would your solution be against camping? Mine is that if the killer stays within "x" meters of the hooked survivor for "x" amount of time, chance of self unhooking are 50%/60%
![Likelihood of each killer to camp, based on 1470 games of tracked data (from my matches) : r/deadbydaylight Likelihood of each killer to camp, based on 1470 games of tracked data (from my matches) : r/deadbydaylight](https://i.redd.it/likelihood-of-each-killer-to-camp-based-on-1470-games-of-v0-d655278axpmb1.jpg?width=2056&format=pjpg&auto=webp&s=55922b80494cad802870367efa8dafe787a7d929)
Likelihood of each killer to camp, based on 1470 games of tracked data (from my matches) : r/deadbydaylight
![From the creators of "I get facecamped every game" - I present to you the sequel "I get proxy camped every game" : r/deadbydaylight From the creators of "I get facecamped every game" - I present to you the sequel "I get proxy camped every game" : r/deadbydaylight](https://preview.redd.it/from-the-creators-of-i-get-facecamped-every-game-i-present-v0-cbpqpvcukztb1.png?auto=webp&s=cb2d134ad579a7b297d43a979ad313ae22844841)
From the creators of "I get facecamped every game" - I present to you the sequel "I get proxy camped every game" : r/deadbydaylight
![Really salty killer (is camping okay to do when you can't get a kill) | Dead by Daylight (DBD) Amino Really salty killer (is camping okay to do when you can't get a kill) | Dead by Daylight (DBD) Amino](https://pm1.aminoapps.com/7057/79a17c3243032b1264a9926acb2f0b748372ebcar1-1536-2048v2_hq.jpg)